Over the last 25 years (yes, my parents gifted me melissaclissold.com when I was 10!) this website has changed so much. I've never been quite sure about what I should include here. My music? My random blog? My voice-over work? In the end, I've decided that this will be a space to showcase change. Because change is all there is—and sharing how we change in the world, I believe, is a beautiful thing. It's hard to determine "who you are" through "what you do" so, instead I'll share with you what I love to do and have done over the years. #overandout
So, I joined another game jam recently (again by Spinoff) and this time I came 3rd! I'm well chuffed about this turned out given the limited amount of time I've had recently. These also include my new experimentations on Procreate as well.
Give it a play below :)
So, I've created a mini interactive story for a Game Jam using the app Spinoff! It's called "Under Water" and it's my first ever submission to a game jam.
If you do happen to play it, and happen to have an itch account, I would be grateful for some positive ratings as we are currently in the "public voting" phase. :)
As a side note: this was incredibly fun to make; I've always been interested in "interactive fiction" and have a dream to create my own game one day, so, here's me "starting small".
I downloaded Aseprite the other day to start experimenting further with Pixel art. I posted back in November about how I started experimenting with Pixel Art (take a look here) and today I watched a brilliant 30 minute tutorial by AdamCYounis on YouTube about how to get started with the Aseprite tool, and voila, below you can find my first animated scene. I'm quite pleased with it to be honest, as a starting point. It was fun either way :)
I don't know how I randomly ended up with the idea of an apple falling from a tree on a mountain near some crows. But hey! That's what's half the fun of experimenting with new ways of creativity. Just wanted to share an update!
Let me know what you think; and if you have any tips on your journey as a pixel artist, would love to hear them!
I'm just here to say, I made this recipe by Richa; and it was really simple and quite tasty. You should definitely check it out.
So, I made my very first Bitsy "game".
I also decided to publish it on itch.io, just because, why not? Check it out here.
Disclaimer Alert: This was more of an experimentation to see what I could or could not do on Bitsy, but I had lots of fun making it.
I recently read Zen: The Art of Simple Living by Shunmyō Masuno who is a zen monk and also a Japanese zen garden designer. With its simple advice, calming and gorgeous artwork, this book inspired me to take action in certain areas of my life where I feel I was unable to for a while.
Of course, living with the harsh realities of the Coronavirus pandemic for over the past 2 years has truly changed "our ways", and sometimes I feel it's important to be reminded about the importance of stillness and reflection.
After reading this book, I watched Masuno's talk about The Art and Philosophy of Zen Garden Design. After researching a little bit more, I decided I wanted to give it a go and try my very own mini Zen garden at home. I dove into the world of YouTube and watched the following videos as well:
- Building a Zen Garden diorama
- The basics of the Zen Garden
- ASMR Japanese Zen Garden
Today ıI finally got around to buying some white sand from a local shop. I already had stones and shells from before (I tend to collect them from wherever I go). I first placed the sand, I tried to even it out as much as possible. I then added the stones, and other items as I saw fit, and finally raked the sand. I created a mini DIY rake out of tape and toothpicks, but I'm pretty sure I can make a more decent one for next time (see image below). Mind you, it did the job quite well.
This was incredibly relaxing, and it then lead me to go out and clean up my balcony area and add stones and shells across the soil as well - I have a cat, so it's quite hard to keep anything planted there (middle photo above). All in all, it's been a relaxing few hours, and I do indeed feel grateful for being alive.
"Each day is not the same" - Masuno
Playlist listened to whilst doing all of the above.
It's been a very long time since I've written in my blog. I decided that today was the day.
Since playing The Secret of Monkey Island when ıI was 10-11 years old, I have loved pixel art. Recently I watched "The Making of Monkey Island" and loved learning about dithering on this documentary. Listen to Mark Ferrari himself who explains it a lot better than how I would. But basically, due to limitations of pixels and colour palettes, artists were unable to replicate their art onto computers. With 8x8 or 16x6 pixel limitations, "dithering" helped create an illusion of light/shadowing and created a much richer scenery and artwork.
Anyway, I've recently started having the idea of creating my own point and click adventure game. During Covid, I came across the Point and Click Devlog by Adam Bunker and have also joined its wonderful Discord community. I've also started following a lot more indie developers on twitters and concept artists too. Throughout this process, I realised that I also want to experiment with pixel art and artwork. That brings me to today. Yesterday I came across @Sadface_RL's tutorial posts on some basics of pixel art. And, I gave it a go!
Below you can see my very first "brick" attempt (from this tutorial) and then a house (from this tutorial). I made it all using Pixil Art's mobile app but I'm sure this would be a lot easier and more fun on a - which I will try as soon as I get the chance.
It's very satisfying seeing a bit of effort turn into a crumbling brick and a tiny cozy home :) I look forward to turning this into a potential hobby. We shall see!
Dear lovers of point and click adventure games,
I just finished this game 'Life is Strange' I found on steam; the description was; 'life Is Strange is a five part episodic game that sets out to revolutionise story based choice and consequence games by allowing the player to rewind time and affect the past, present and future.' - so I thought I would give it a shot.
Seriously, it has been one of the BEST games I have ever played. Good graphics, great soundtrack, and amazing twists and turns. Starts off in a college where you play the character of Max who wants to become a photographer. At first when I started playing the game thought it was incredibly 'teenagery' and thought 'oh man why did I download this' but I stuck through with and it became incredibly dark but in the best possible way ever.
Edit: (also) --> ESRB Rating: MATURE with Blood, Intense Violence, Sexual Themes, Strong Language, Use of Drugs and Alcohol
Check it out.
This will be a constantly updated list of websites / initiatives / terms / ideas I find online that can help with questions : 'What can I do to be more sustainable and ethical?'. Don't panic, baby steps are the way forward.
1. Ethical Banking? - Why not try move your money from banks that rule the world and make risky investments to banks that invest in social causes, charities and social businesses?
Here is one option: Charity Bank.
2. Live a more environmentally friendly lifestyle!
3. Alternative ways of consuming? Here is a very small Wikihoıw list of where to begin.
4. Join local parties / initiatives or communities that promote positive social change!
5. Freecycle / Upcycle / Share tools and resources.
That's it for now. =)
Interested in international development, humanitarian work and activism through art, literature and music. Singer/Song-writer/Guitarist.